Memory Verse Games

+ Memory Verse Challenge

  • This is a weekly contest that pits 1 camper against a staff member of their choice to see who knows the memory verses.
  • Select a camper who knows the memory verses (or at least a majority of them). That camper may choose a staff member to be their opponent.
  • Beginning with the camper, alternate asking each contestant to recite the memory verses. Randomize the order so that contestants are not reciting the same verse back-to-back. Give them the reference and when we studied each verse (e.g. “Please say Week 4’s Verse, Matthew 14:32-33.”)
  • Contestants must recite verses word-perfect in order to receive credit for their answer.
  • Site Directors may offer 1 “help” to each contestant during the challenge if they ask for it by giving them the next word in the verse.
  • Continue until each contestant has been asked to recite every verse studied up to that point in the summer.

+ Hide the Bible

  • Essentially a game of Hot & Cold. Select 1 Camper to be the seeker, and have a staff member and another camper stand just outside the door (Groups of 3!).
  • While the seeker is out of sight, select another camper to hide a Bible somewhere in the Assembly room. The seeker then re-enters the room and tries to find the hidden Bible. The rest of the campers recite the memory verse until the Bible is found.
  • If the seeker gets closer to the Bible, the campers say the verse a little louder. If the seeker moves away from the Bible, the campers say the verse a little quieter.

+ Volume Control

  • Have a camper or staff member direct the group on how loudly or quietly to say the memory verse. When they raise their hands up high, everyone says the verse loudly. When the put their hands down low, everyone says the verse softly.

+ Random Noise Generator

  • Have 1 camper choose a letter of the alphabet. Have another camper choose a funny sound (like “woof!” “ka-pow!” or “woooooooooooooooookjaksdjfnoinwanyywteasz”).
  • Read through the memory verse as a group, but replace each word that contains the chosen letter with the sound.

+ Camper Recites the Verse

  • Have a camper recite the verse to the rest of the camp while a Site Director displays the verse behind them.

+ Team Recites the Verse

  • Have a team recite the verse to the rest of the camp while a Site Director displays the verse behind them.

Staff Assembly Games

Improv Games

+ 3 Headed Monster

  • 3 staff members link arms and tell a story. Each staff member can only say one word at a time.

+ Breaking News Report

  • A host, expert, reporter and/or interviewee cover a news report on the day’s Bible story as if it were breaking news.

+ Johnny Got Hit by a Bus

  • A classic COCUSA sketch! This short sketch is typically repeated 5-8 times in a row. The first run-through is with normal acting. Each time after, the Director will give a suggestion to make the scene more interesting - Country/Western, Slow-Motion, Soap Opera, Underwater, etc.
    • Assign a staff member to play each character in bold.
    • The Director says “Action!” Johnny and Dad begin by playing catch. Dad says “Go long, Johnny!” and tosses the ball high into the air. As Johnny tries to catch it, he accidentally runs into the street and is hit by a Bus. Dad runs to Johnny and calls to Mom “CALL 9-1-1!” Mom calls the Dispatcher who sends the Paramedic to the scene to try to revive Johnny. The Director yells “CUT!” as Johnny is being revived.

+ Party Guests

  • The host of a party welcomes their strange party guests one at a time, and then must guess who each one is after they all arrive.

+ Props

  • 2 groups of staff are given a small collection of identical props (dodgeballs, pool noodles, beach towel, etc.). Each group alternates performing micro-skits using their props in creatives ways - about 5-10 seconds in length.

+ Questions Only!

  • Counselors vs. JCs. 2 staff go head-to-head to have an entire conversation by only asking questions. If one staff member fails to reply with a question, the next person in line takes their place.

+ Scenes from a Hat

  • A Site Director pulls scenes out of a hat, which the rest of the staff members then perform (either one at a time or in groups).

+ Spontaneous Melodrama

  • A Site Director reads a story from the Spontaneous Melodrama book, and the rest of the staff act out the different parts.

+ Summer Blockbuster

  • One staff narrates a film trailer which is performed by the other staff members.


+ Balderdash

  • This game is a competition between 3 players: 2 staff members and the rest of the camp!. Choose 2 staff members to compete. A Site Director reads out a question to everyone. The staff members each write down a made-up, yet believable answer and hand it to the Site Director. The Site Director then reads out the REAL answer and all the made up answers in random order. The campers will vote on which answer is actually correct. If the campers choose a staff member’s answer, that person scores a point. If the campers choose the REAL answer, then the campers score a point. Whoever has the most points at the end of the game is the winner.

+ Bible Spelling Bee

  • Compile a list of words from the Bible, and have your staff attempt to spell them in a Spelling Bee style. Increase the difficulty of the words for each round, and don’t be afraid to reach into the genealogies for some crazy names!

+ Goofy Contests

  • Interpretive dance, relay races, knockout, karaoke, etc.

+ Newlywed Game

  • This games tests how well your staff members know each other. Each Counselor/JC pair will compete as a team. Give each participant a piece of paper and a marker to write down their answers.
  • Each round, a Site Director will ask a question about one of the staff members (e.g. “Counselors, what is your JC’s favorite dessert?” or “Junior Counselors, tell us what time your Counselor wakes up to come to Camp?”). Each contestant will secretly write down their answer. The Site Director will then have each pair reveal their answers at the same time.
  • If the answers match, they score a point. If the answers are different, no points are awarded. The staff pair with the highest score at the end of the game wins!

Camper Assembly Games

+ 4 Corners

  • Assign each corner of the room a number: 1, 2, 3, 4.
  • Have all the campers walk around the room while music plays. When the music stops, each camper must quickly run to the corner closest to them.
  • The Site Director then calls out one or two corners at random. The campers in these corners are out of the game, and must sit in the middle of the room until the next round.
  • The campers in the last corner to not be eliminated are the winners.

+ Hangman

  • Choose a word or short phrase related to the day’s Bible story. On a whiteboard, draw a blank space for each letter in that word/phrase. Have campers raise their hands to guess individual letters. If the letter is in the word, write it in the blank space. If the letter is not in the word, another part of the hangman to the gallows. The round ends when the word/phrase is completely filled in, or the hangman is complete. You can be choose to be merciful and extend the round by adding additional items to the hangman, such as a hat, mustache, glasses, shoes, etc.

+ Pictionary

  • Divide the camp into two teams (e.g. boys vs. girls, Red & Green vs. Blue & Yellow). Have 1 staff member representing each team come to the front of the room, and give them a dry erase marker to draw on the whiteboard with. Choose a word or phrase from the day’s Bible story and secretly tell it to the two staff members. When the round begins, each staff member will attempt to draw clues to get their team to say the answer first. No words or numbers may be used (tally marks are allowed).
  • Site Directors will call on campers as they raise their hands to field guesses. The team to correctly guess the word first scores a point for that round.
  • (Try blindfolding the drawers for an extra twist!)

Camp Songs

+ Baby Shark

Baby shark do do, do do do do

Baby shark do do, do do do do

Baby shark do do, do do do do

Baby shark

(Repeat with using appropriate actions)

Mama Shark / Daddy Shark / Grandpa Shark / Going Swimmin' / Shark Attack! / Swim Away / Lost a Leg / Lost an Arm / Just a Head / But I'm OK!

+ Hole in the Bottom of the Sea

There's a hole in the bottom of the sea / There's a hole in the bottom of the sea / There's a hole, there's a hole / There's a hole in the bottom of the sea.

There's a log in the hole in the bottom of the sea...

There's a branch on the log in the hole in the bottom of the sea...

There's a bump on the branch on the log in the hole in the bottom of the sea...

There's a frog on the bump on the branch on the log in the hole in the bottom of the sea...

There's a wart on the frog on the bump on the branch on the log in the hole in the bottom of the sea...

There's a hair on the wart on the frog on the bump on the branch on the log in the hole in the bottom of the sea...

There's a flea on the hair on the wart on the frog on the bump on the branch on the log in the hole in the bottom of the sea...

+ Chocolate, Chocolate

I love a cupcake.

I love a hershey kiss.

I love a milkshake.

Ice cream with chocolate chips

When mom puts them all away,

That's when I have to say,

Chocolate, chocolate, Jesus is sweeter than

Chocolate, chocolate, Jesus is sweeter than


+ Little Green Frog

MMMM, EH Went the little green frog one day

MMMM, EH Went the little green frog

MMMM, EH Went the little green frog one day

and his eyes went MMMM, EH too


HONK! HONK! went the big red truck one day

SPLIT, SPLAT! went the little green frog

Now the little green frog dont MMMM. EH no more

cuz he got licked up by a dog slurping noise

+ Little Red Wagon

*(start sitting on the ground, singing barely loud enough to hear)

You can't ride in my little red wagon

The axels are broken and the wheels are saggin'

Second Verse, same as the first, just a little bit louder and a little bit wose!

(Repeat until verse 10, each time getting a little louder and standing a little taller)

+ Oh, Chester

(Point to each body part as you say its name in the song)

OH [make an "O" with your arms above your head]

CHESTer have YOU hEARd about HAIRy

He just got BACK from the ARM-ME


HIP HIP hurray for the ARM-ME!

+ Steve the Egg

I knew an egg by the name of Steve

Layed by a moo-cow, I believe

Wore pants, suspenders, and a tie

And only washed his face on the fifth of July

Steve took a nap in a frying pan and woke up next to sausages!

Steve the Egg! Steve the Egg!

How do you wear pants without no legs?

Steve the Egg! Steve the Egg!

He woke up next to sausages!

Counselor Messy

+ Instructions

  • Counselor Messy is a classic COCUSA tradition that campers love and staff, well, not so much. The purpose is to entertain the campers by watching some of their staff members get messy and laugh at themselves.
  • In order to make Counselor Messy bearable for everyone, you must follow these guidelines:
    • Don’t choose a Counselor Messy that you aren’t willing to do yourself!
    • At least 1 Site Director must participate each week (either in the Messy or at least in the lottery selection process).
    • Never force a staff member to do something that they are uncomfortable with. If they are firm about not participating, you must respect that.
    • Counselor Messy may only happen once per week at most.
    • Choose your activity wisely! You are responsible to clean up any of the aftermath. You’ll also have to explain to your Church Partner if somehow strawberry syrup stains the carpet or peanut butter gets stuck to the ceiling.

Xtreme Bible Challenge Games

+ Review the Bible Story

  • Format: select 2 campers from each team to go head-to-head in the Physical challenge (Choose campers who have not participated in the XBC and were paying attention to the Bible story during Assembly). The Team who wins the Physical Challenge will then move onto the Mental Challenge to answer questions about the Bible Story with the chance to earn a point toward their Teams of the Week score.
  • Physical Challenge - a short contest between the two teams (e.g. relay race, hula hoops, “egg” toss, cartwheel race, shoe bocce). Do your best to choose a variety of activities throughout the week so that the older campers don’t always have an advantage.
  • Mental Challenge - a series of 3 comprehension questions for the winners of the Physical Challenge about the day’s Bible story (e.g. “What city was Jesus born in?” “What did John the Baptist eat?” “Which disciple asked if he could walk out on the water to Jesus?”). A team must answer 2 of the 3 questions correctly in order to earn a Teams of the Week point. No campers from the audience are allowed to help the contestants.